Tech Designer

I design innovative digital experiences and interfaces that combine aesthetics and functionality.

See my projects

Projects

Sideways Project

Sideways

As part of this project, I set myself the challenge of creating a mini-game based on drifting while maintaining arcade-style gameplay.

Game Feel
Balancing
VFX
SFX
Tech Design
Visual Scripting
Qanga - Intership

Qanga - Internship

I was assigned three tasks (level design, tech design, and UI) using Unreal Engine 5 in order to be integrated into the production pipeline.

3 projects
Level Design
Tech Design
UI/UX
UMG
Visual Scripting
Star Citizen PIS

Star Citizen - Player Interaction System

Recreating as faithfully as possible the P.I.S (Player Interaction System) used in Star Citizen developed by Cloud Imperium Games.

Reproduction
Tech Design
UI/UX
UMG
Visual Scripting
Baba is You Rewind

Baba Is You - Rewind

Recreating faithfully the rewind feature to undo movement avoiding a whole restart.

Reproduction
Tech Design
Visual Scripting

About me

Tech Designer passionate about creating digital experiences that push the boundaries of design and technology.

I combine technical expertise and creative sensitivity to design interfaces that not only meet users' needs, but anticipate them.

My approach focuses on innovation, simplicity, and attention to detail to create products that leave a lasting impression.

Skills

UI/UX Design Unreal Engine Game Design System Design Tech Design Prototyping Blueprint 3D Interaction
CV CV