I design innovative digital experiences and interfaces that combine aesthetics and functionality.
See my projectsI was assigned three tasks (level design, tech design, and UI) using Unreal Engine 5 in order to be integrated into the production pipeline.
Recreating as faithfully as possible the P.I.S (Player Interaction System) used in Star Citizen developed by Cloud Imperium Games.
Recreating faithfully the rewind feature to undo movement avoiding a whole restart.
Tech Designer passionate about creating digital experiences that push the boundaries of design and technology.
I combine technical expertise and creative sensitivity to design interfaces that not only meet users' needs, but anticipate them.
My approach focuses on innovation, simplicity, and attention to detail to create products that leave a lasting impression.